Now Pizza Tower’s finally set-in-stone, of sorts, and that end result is what I wanna talk about: Most of the big virtues of Pizza Tower are very self-evident, so instead I wanna talk a little on it’s story and characters, because now that the game is out, it finally has a proper “canon’ of sorts, in the sense that a lot of this stuff is no longer going to be rewritten or changed based on demos. The soundtrack is self-evidently kickass and has always been one of the biggest draws this game’s had to pull people in, the artstyle and animation being the other massive draw. It plays marvelously, it has one of the most fun characters to control ever made, endlessly replayable on the basis of that alone. I’m as biased as it gets in regards to it. I donated to this some years ago and now my name is in the credits of this thing! Feels pretty great! I’ve been following for a long time through countless refinements and changes and do-overs and now it’s finally out, for good. The demos for it have been probably my most played “game” over the past years, and I’ve played all of the demos available to Patreon backers plus some of the old public ones. OF COURSE and, man it feels weird that the game is finally out officially.
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